We are creating an action-adventure metroidvania-like game set in a fantasy underwater world of Catlantis. Focusing on exploration and wonder, the game invites you to delve deeper into the mysterious vistas and uncover long-forgotten secrets.
The game is in active development and yet untitled. You can follow the progress and become part of the community by following us.
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LimboAI is an open-source C++ module for Godot Engine 4 providing a combination of Behavior Trees and State Machines, which can be used together to create complex AI behaviors.
It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your own tasks and states.
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