A version of the Limbo of Wonders logo. It includes the company name and two robots throwing cogs, standing on either side of the letters.

Who We are

Limbo of Wonders is an indie game development team of two. We are dedicated to making games – doing design work and art, programming and animating... all the good stuff. We are also developing cool tools for the Godot Engine.



Portrait of Sergii of the Limbo of Wonders as a robot
Portrait of Ola of the Limbo of Wonders as a robot

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Our Game

We are creating an action-adventure metroidvania-like game set in a fantasy underwater world of Catlantis. Focusing on exploration and wonder, the game invites you to delve deeper into the mysterious vistas and uncover long-forgotten secrets.

The game is in active development and yet untitled. You can follow the progress and become part of the community by following us.


Art representing four different areas of the game set in the world of Catlantis

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LimboAI

LimboAI is an open-source C++ module for Godot Engine 4 providing a combination of Behavior Trees and State Machines, which can be used together to create complex AI behaviors. 

It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your own tasks and states.



LimboAI logo and a banner advertising the demo project. The banner is held by two creatures from the demo game.

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